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Forums -> Multiple monitors -> Multimon OpenGL with Nvidia 6.18!
Christian Studer   2000-08-14 09:10
Multimon hardware-accelerated OpenGL has finally arrived, thanks to Nvidia's Detonator 3 drivers (download from http://www.nvidia.com).

Requirements:
- two or more Nvidia cards, I guess they have to be TNT or later so that they all can use the same drivers
- if you have any other video cards installed, disable them (removing them from the desktop is enough, no need to reboot)
- go to the Nvidia display properties, OpenGL settings, scroll down the list of Performance and Compatibility Options and check 'Enable Advanced MultiMon'

Some apps can't be moved between monitors, they have to run on the monitor they started on. Others have no problems with that, but windows split between monitors don't seem to work. I tried Quake3 in windowed mode, stretched across both monitors, but it didn't work (just a gray window).

I used Win2000, an AGP TNT2 Ultra and a PCI TNT.

Full coverage coming later this week.

Thanks to Ivan Fuller (http://www.voidstar.org) for bringing this to my attention and helping with setup.

Christian Studer
http://www.realtimesoft.com
Forums -> Multiple monitors -> Multimon OpenGL with Nvidia 6.18!

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