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Radioflyer 2006-07-28 15:42
I've got a system that we're trying to get 3 monitors to mirror Maya for presentation on 2 HD monitors, and the presenters monitor for an up comming event. Due to the fact that the system only has one AGP slot we're trying to use a PCI Geforce FX5200 card for one display, and a quadro FX500 card for the other two. For our purposes these cards function perfectly fine individualy for our presentation; however, when we tryed to use ultramon to mirror to all 3 screens the mirrored screens don't refresh the information in the 3D vieew (it even happens if ultramon is just using the two quadro ports that work fine if we use nvidias clone mode) The only area in the 3d view that does refresh on the mirrored screens is a small cube around the mouse pointer unless you click on the taskbar at which point the 3dview properly refreshes. So my question is does any one know how to get around this issue with out having to click on the taskbar every 2 seconds? I realy hope that there is a solution.
-RF-
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Christian Studer 2006-07-29 09:34
UltraMon can't mirror hardware-accelerated 3D graphics, you would need to disable hardware acceleration under mirroring options.
Please note that this might cause problems for some applications, and image quality and performance may suffer.
Christian Studer - www.realtimesoft.com
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